package com.begamer.card.json.command2;

import com.begamer.card.json.CardJson;
import com.begamer.card.json.ErrorJson;

public class EventBattleResultJson extends ErrorJson
{
	public int id;//fbeventID
	public int eid;//eventid
	public CardJson[] cs0;//cards0//
	public CardJson[] cs1;//cards1//
	public int[] us0;//unitSkillsId0//
	public int[] us1;//unitSkillsId1//
	public int bNum;//战斗场次
	public String [] s;//战斗掉落
	public int[] mes;//==双方最大怒气上限==//
	public String[] raceAtts;//==己方种族加成属性==//
	public int initE;//==初始怒气==//
	
	public int getId() {
		return id;
	}
	public void setId(int id) {
		this.id = id;
	}
	public CardJson[] getCs0() {
		return cs0;
	}
	public void setCs0(CardJson[] cs0) {
		this.cs0 = cs0;
	}
	public CardJson[] getCs1() {
		return cs1;
	}
	public void setCs1(CardJson[] cs1) {
		this.cs1 = cs1;
	}
	public int[] getUs0() {
		return us0;
	}
	public void setUs0(int[] us0) {
		this.us0 = us0;
	}
	public int[] getUs1() {
		return us1;
	}
	public void setUs1(int[] us1) {
		this.us1 = us1;
	}
	public int getBNum() {
		return bNum;
	}
	public void setBNum(int num) {
		bNum = num;
	}
	public String[] getS() {
		return s;
	}
	public void setS(String[] s) {
		this.s = s;
	}
	public int[] getMes()
	{
		return mes;
	}
	public void setMes(int[] mes)
	{
		this.mes = mes;
	}
	public int getEid() {
		return eid;
	}
	public void setEid(int eid) {
		this.eid = eid;
	}
	public String[] getRaceAtts()
	{
		return raceAtts;
	}
	public void setRaceAtts(String[] raceAtts)
	{
		this.raceAtts = raceAtts;
	}
	public int getInitE()
	{
		return initE;
	}
	public void setInitE(int initE)
	{
		this.initE = initE;
	}
	
}
